# The script of the game goes in this file. # Declare characters used by this game. The color argument colorizes the # name of the character. define e = Character("Eileen") define r = Character("Roberto") # The game starts here. label start: # Show a background. This uses a placeholder by default, but you can # add a file (named either "bg room.png" or "bg room.jpg") to the # images directory to show it. scene bg meadow # This shows a character sprite. A placeholder is used, but you can # replace it by adding a file named "eileen happy.png" to the images # directory. show eileen happy # These display lines of dialogue. e "You've created a new Ren'Py game." e "Once you add a story, pictures, and music, you can release it to the world!" show eileen happy at right show r mad at left r "I can't beleive you've done this" # This ends the game. return